
Once I got to Eyedol I had player 2 join in so I could switch my character to TJ Combo.Ĭharge Back+Down, then Forward+Fierce Kick If someone is giving you a hard time, it can't hurt to switch to someone you're more comfortable with and beat them with that other character. Pausing first is a much safer method than trying to fumble with a 2nd controller so get in the habit of doing that.Īnother important note you DO NOT have to pick the same character, if you want to switch characters you can do so. Rather than balancing player 2 controller on your leg you can pause the game, then once you unpause there will be a second or two when player 2 can join in but the gameplay will still be frozen. EVEN if the computer only has a sliver of life left DONT RISK IT, you could get your ass beat and have to start all over again. Because of this I HIGHLY recommend having player 2 join in once you've reached half-life on your 2nd power bar. You MUST have player 2 join in before your health bar goes into "Danger" mode (red and blinking) otherwise they'll be locked out. I'll get to that in a moment.Īs stated in the other solutions, if you're going to lose have the 2nd player join in, beat up player 2 then if player 2 does not continue you can go back and restart the fight against the computer. because this strategy will no longer work. Once you get to Eyedol at the end you'll want to switch characters. Using just the club swing and blocking is a little harder but just be patient and you'll be fine. I find it's safe to assume that Fulgore and Spinal will usually go behind you and that Glacius will usually go in front of you. Also keep in mind the Fulgore, Glacius and Spinal can Teleport behind you. Flugore, Glacius, Spinal and Jago all have strong anti-projectile defenses so for those characters I recommend just holding back to block waiting for an attack and hitting them with the club swing. then repeat the fireball until the round is over and start again. Hold back and wait for your opponent to attack once they get close hit them club swing, then start the charge for the triple fire ball and launch that when they start to get up. This will launch a very powerful triple fireball that not only takes of a ton of your opponents health but also knocks them down, allowing you to easily time a repeat attack that hits them as soon as they stand back up.įor most characters the strategy is simple: Triple Fireball: Back + Medium Punch, then once he's stomping his foot push: Down, Forward+Fierce Punch Most importantly it knocks them back so you can keep your distance. This swing will knock jumping opponents out of the air, or knock them back mid special-move, it also reflects projectiles. There are two moves you need to remember with Eyedol:Ĭlub Swing: Charge Back, then Forward+Fierce Punch
#KILLER INSTINCT WIKI EYEDOL CODE#
If you didn't get the code right you can have a 2nd controller join in, and select your character again. Memorize this code as you will have to re-enter it every time you select your character. To select Eyedol in version 1.5D first select Cinder, then in the "VS" screen hold right on the d-pad and push QP, QK, FP, MK, MP, FK (with the default controls that would be: X, A, RB, B, Y, RT) keep holding right and after the VS screen you'll hear the game say "Eyedol". Also make sure the game is set to "Very Easy" in the Options.įor your character I would recommend selecting Eyedol because he has a few cheap and easy to perform moves that destroy just about everyone. This will ensure that the game resets and don't accidentally track any prior losses.

and when you start make sure you select that instead of choosing the option to continue.
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The solution by SHMEEDIDDY is very good (he gets a thumbs up from me ) but I have an alternate strategy that I wanted to post up that is even easier for people who might not be all that good with fighting games.įirst I would recommend selecting the "Final" (1.5D) version of the game.
